Shared pointers (
std::shared_ptr) implement shared pointer ownership — they keep the object alive as long as there are alive references to it, because there is no single owner. It's usually done with reference counting, which means they have additional runtime overhead as opposed to unique pointers. Also reasoning about shared ownership is more difficult than reasoning about exclusive ownership — the point of destruction becomes less deterministic.
Shared pointers are slightly more costly as they hold a reference count. In some case, if you have a complex structure with shared pointer at multiple recursive levels, one change can touch the reference count of many of those pointers.
Also in multiple CPU core architectures, the atomic update of a reference count might become not slightly costly at least, but actually really costly, if the multiple core are currently accessing the same memory area.
However shared pointers are simple and safe to use, whereas the assignment properties of auto pointers is confusing, and can become really dangerous.
Smart pointers usually is frequently used just as a synonym of shared pointer, but actually covers all the various pointers implementation in boost, including the one that's similar to shared pointers.
Smart pointer is a term that encompasses all types that behave like pointers, but with added (smart) semantics, as opposed to raw
T*. Both unique_ptr and shared_ptr are smart pointers.
No comments:
Post a Comment